Hello, I'm Leon, a Unity gameplay developer with a passion for creating gameplay mechanics and C# coding. I always want to improve the player experience, for instance making a controllable drone so you can explore the world more freely.Â
My journey into game development was sparked by my love for games, especially Minecraft, and my cousin's introduction to programming in Python.
I'm a dedicated, calm learner who thrives on self-improvement. I work effectively in teams, listen well, and enjoy collaborating. In my free time, I indulge in anime, gaming with friends, and hitting the gym.
I've contributed to various projects, but one that stands out is 'Operation Starfall,' a Co-op metroidvania game featuring a unique 80s saturday morning style. This project was particularly enjoyable, and I'm excited to bring my skills and creativity to new opportunities.
I'm also keen on learning Unreal Engine, as I'm eager to broaden my toolkit for future game development projects. My goal is to be well-versed in a variety of tools to enhance my capabilities and create even more impressive games down the line.